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2008年10月15日
NEWS Blender 2.48 Released
Some of the Highlights!
A great set of new features and improuvments to the game engine including:
GLSL real time shading hooked up to the regular node shading system
Bullet Physics update (real time soft bodies)
Partial redesign of logic bricks and lots of new sensors and actuators
New advanced physics capabilities:
Fluid sim supports fluid control objects
Cloth and Particle systems are now more closely integrated with more powerful efectors and wind features
The rendering engine got a bit of attention too with:
Sky-Atmosphere shading
Colored shadows and others
+ Lots of other good stuff and hundreds of bugfixes as usual
enjoy!
Posted by kashima at 2008年10月15日 13:20
